Rainbow Six Siege eDPI Calculator — Effective DPI and cm/360
Siege has separate horizontal, vertical and aim-down-sights sensitivities, which makes comparing setups awkward. This page converts the horizontal value into eDPI and cm/360 and matches it in other shooters.
Part of the eDPI Calculator.
Quick answer: eDPI = DPI × horizontal sensitivity, and cm/360 = 360 ÷ (sensitivity × DPI × 0.005730). Siege players commonly run 400–800 DPI with sensitivity 8–14, which lands around 30–50 cm per 360° — lower than most shooters because of the slow, precise peeking game.
Typical: 1–100
The constant assumes MouseSensitivityMultiplierUnit is left at its default 0.02. If you changed that value in your settings file, the conversion scales with it. Vertical and ADS sensitivities are separate.
| Game | Yaw (deg/count) | Sensitivity for the same cm/360 | Confidence |
|---|---|---|---|
| Counter-Strike 2 | 0.022 | 2.3439 | high |
| Valorant | 0.07 | 0.7367 | high |
| Apex Legends | 0.022 | 2.3439 | high |
| Overwatch 2 | 0.0066 | 7.8131 | high |
| Team Fortress 2 | 0.022 | 2.3439 | high |
| Quake Live | 0.022 | 2.3439 | high |
| Fortnite | 0.005555 | 9.2828 | medium |
| Rainbow Six Siege | 0.00572957795130823 | 9.0000 | medium |
| Call of Duty: Warzone | 0.0066 | 7.8131 | medium |
| Yaw constant used | 0.00572957795130823 degrees per count (medium confidence — documented, not estimated) |
|---|---|
| In-game control | Horizontal sensitivity (1–100) |
| Typical range | Most players sit between 3200 and 11200 eDPI (800 DPI with sensitivity 4–14), with 30–50 cm/360 the common working range. |
| Caveat | The constant assumes MouseSensitivityMultiplierUnit is left at its default 0.02. If you changed that value in your settings file, the conversion scales with it. Vertical and ADS sensitivities are separate. |
How the Rainbow Six Siege numbers are calculated
The Siege constant is derived from the default MouseSensitivityMultiplierUnit of 0.02 — the community-standard basis for conversions. If you edited that multiplier, scale your sensitivity accordingly before converting.
Keeping the same feel when you change DPI
Your cm/360 only changes if DPI × sensitivity changes. If you raise DPI from 400 to 800, halve the in-game sensitivity and your turning distance stays identical — the calculator will show the same cm/360 for both setups, which is the quickest way to confirm you have compensated correctly.
When to use this test
- Copying a Rainbow Six Siege sensitivity from a video or a friend's setup into your own mouse settings
- Comparing your Rainbow Six Siege setup with players who report DPI only, or eDPI only
- Moving to Rainbow Six Siege from another shooter without losing your turn distance
- Checking whether your sensitivity sits inside the range most Rainbow Six Siege players use