DeviceTest

Monitor Test — Gradients, Banding and Backlight Bleed

Beyond dead pixels, monitors fail in subtler ways: banding in gradients, bright patches at the edges (backlight bleed), colour shifting from one corner to another, and crushed blacks. This page shows the patterns that make each of those visible on your actual screen.

Quick answer: Cycle through the patterns full screen: a smooth gradient should have no visible steps, a dark grey screen should not show large bright patches at the edges, and a flat grey field should look evenly grey across the whole panel. Judgments about bleed and uniformity are easiest in a dark room, straight on, at normal brightness.

1. Linear gradient
Steps in the ramp mean banding — often 6-bit processing
2. Grey steps
Shows whether the darkest steps are crushed into black
3. Flat mid grey
The fairest uniformity and viewing-angle test
4. Checkerboard
Watch for shimmer or moiré — scaling artefacts
5. Cross-hatch grid
Halos around lines indicate sharpness above neutral
6. Solid black (bleed check)
Bright patches near edges are backlight bleed; glow that moves with your head is IPS glow
7. Solid white
Reveals dust, tint and dim areas
Reset your monitor to its defaults and turn off dynamic contrast or energy saving before judging a panel — picture presets distort test patterns. Let the screen warm up for 30 minutes for a fair uniformity check.
Core facts
Patterns includedLinear gradient, grey steps, flat grey, black, white, colour fields, checkerboard and a cross-hatch sharpness grid
Backlight bleedBright patches along edges on a black screen — common on IPS and some VA panels, worse in a dark room
BandingVisible steps in a gradient that should be smooth — usually the panel or a compression/bit-depth setting, not the test
Fair testingReset picture settings to defaults, disable dynamic contrast and energy saving, and let the screen warm up for 30 minutes

Reading each pattern

The linear gradient exposes banding and posterisation — steps that indicate 6-bit processing or heavy compression. The grey steps show whether very dark tones are crushed into black. The flat grey field is the fairest uniformity test: move your head rather than the screen, because viewing angle on many panels changes brightness by itself. On a black screen in a dark room, glow in the corners that shifts as you move is normal on IPS panels; bright, stationary patches at the edges are backlight bleed, and that is what manufacturing tolerances are written about.

Things that look like faults but are not

Camera and video compression, dynamic contrast, energy-saving modes and 'game' picture presets all distort test patterns. A monitor's sharpness setting above neutral also creates halos on the cross-hatch grid. Before judging a panel, reset it to defaults and turn off picture enhancement, then re-test — then compare with a second source such as a laptop known to be good.

When to use this test

  • A new monitor has arrived and you want to check it properly within the return window
  • Dark scenes in games or films look patchy and you want to see whether it is the panel
  • You are calibrating a display and need clean reference fields
  • Judging whether to accept a refurbished screen with minor bleed

Frequently asked questions

Frequently Asked Questions

How much backlight bleed is normal?
Some edge glow on a black screen is normal, especially on IPS panels; manufacturers only treat obvious bright patches as defects. Compare against another display in the same room, and judge at your normal brightness rather than at maximum.
The gradient shows bands on my laptop but not on my monitor. Which is faulty?
Almost always the laptop: 6-bit panels and aggressive power saving create banding. If both show the same steps, suspect the source — a compressed video or an application applying its own colour management.
Why does the grey field look brighter on one side?
That is viewing-angle behaviour plus panel uniformity. Move your head slowly left and right while looking at the pattern: glow that follows your head is the panel's viewing-angle characteristic, while a patch that stays put is a uniformity issue worth documenting.

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